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Ghost in the Shell Stand Alone Complex First Assault review

Ghost in the Shell Stand Alone Complex First Assault  review – also known simply as First Assault, is an upcoming free-to-play online first person shooter video game developed by South Korean developer Neople and published by Nexon, due for a 2016 worldwide release on Steam. The game is based on the universe of Ghost in the Shell: Stand Alone Complex.

Gameplay
The game will feature a cyborg customization feature which will support 5,000 different layouts. Players will be able to share skills with nearby allies, allowing players to strategically support others, in addition to using thermoptic camouflage and power armor, and controlling various mecha. There will be PvE and PvP modes. Attributes which can be used to customise the player’s character include power, which grants weapons; stealth, used for invisibility; detect, which allows the use of reconnaissance drones; and support, giving the ability to construct turrets.

Development
The game began development in September 2011 by the same development team responsible for Dungeon Fighter Online. In 2012, game publisher Nexon secured the rights to a Stand Alone Complex game from Kodansha. In 2013, Nexon planned to release the game in the first half of 2014. The first trailer for the game was unveiled during the G-STAR 2014 game exhibition in Busan. The title was revealed as Ghost in the Shell: First Connection Online. At the exhibition, representatives of Neople stated that the game will preserve the atmosphere of the original anime series as closely as possible. The game will utilise the Gamebryo engine. In 2015, the final title was revealed as Ghost in the Shell: Stand Alone Complex – First Assault Online. A closed beta was running from October 1, 2015 to October 5, 2015.

First Assault Online was released on Steam as an early access title on 14 December 2015.

Reception
PC Gamer’s Andy Kelly described an early iteration of the early access game as “a fairly basic FPS” and criticized interface elements and the choice to make a squad-based shooter instead of a role-playing game, though he praised First Assault Online’s fidelity towards the anime.

The game had mostly positive reviews from users by June 2016.

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